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Light-Wrap


Controls

Parameter / Script Name Type Default Function
Red / process_red Boolean On Enable the red channel in output. Otherwise if there's a source the content of the main source is returned instead, else 0
Green / process_green Boolean On Enable the green channel in output. Otherwise if there's a source the content of the main source is returned instead, else 0
Blue / process_blue Boolean On Enable the blue channel in output. Otherwise if there's a source the content of the main source is returned instead, else 0
Alpha / process_alpha Boolean On Enable the alpha channel in output. Otherwise if there's a source the content of the main source is returned instead, else 0
Diffuse Size / diffuseSize Float 2D 15, 15 Size of the background reflections
Intensity / intensity Float 2 Controls the brightness of the reflections
Use Luminance-Based Wrap / useLuminance Boolean On If disabled, the LightWrap is uniform along the edges instead of being controlled by the background color
Enable Glow / enableGlow Boolean Off When checked, the lightwrap is not masked by the foreground object so that it produces a glow
Foreground Blur Size / fgBlur Float 2D 1, 1 Size of the blur applied on the foreground alpha matte. Higher values tend to leak more background to the foreground
Foreground Blur Border / fgBorderMode Choice Black
Background Blur Size / bgBlur Float 2D 0, 0 Size of the blur applied on the background before merging it with the foreground and applying the diffuse blur
Luma Tolerance / lumaTolerance Float 1 Luminance Threshold: Below this value of luminance, pixels do not generate lightwrap
Blend Mode / blendMode Choice Add
Background Source / colorMode Choice Previous Layer
Background Image / backgroundImage Image - The image used as background
Color Mode / colorMode1 Choice Background Color
Constant Color / constantColor Color 1, 1, 1, 1 The color used when Constant Color is selected
Mask / mask Image -
Mix / mix_with_source Float 1 Dissolves between the original image at 0 and the image with the effect applied at 1
Color Correction / colorCorrection Category -
Master / master_group Category -
Saturation / master_saturation Color 1, 1, 1, 1
Contrast / master_contrast Color 1, 1, 1, 1
Gamma / master_gamma Color 1, 1, 1, 1
Gain / master_gain Color 1, 1, 1, 1
Offset / master_offset Color 0, 0, 0, 0
Highlights / highlights_group Category -
Saturation / highlights_saturation Color 1, 1, 1, 1
Contrast / highlights_contrast Color 1, 1, 1, 1
Gamma / highlights_gamma Color 1, 1, 1, 1
Gain / highlights_gain Color 1, 1, 1, 1
Offset / highlights_offset Color 0, 0, 0, 0
Midtones / mid_group Category -
Saturation / mid_saturation Color 1, 1, 1, 1
Contrast / mid_contrast Color 1, 1, 1, 1
Gamma / mid_gamma Color 1, 1, 1, 1
Gain / mid_gain Color 1, 1, 1, 1
Offset / mid_offset Color 0, 0, 0, 0
Shadows / shadows_group Category -
Saturation / shadows_saturation Color 1, 1, 1, 1
Contrast / shadows_contrast Color 1, 1, 1, 1
Gamma / shadows_gamma Color 1, 1, 1, 1
Gain / shadows_gain Color 1, 1, 1, 1
Offset / shadows_offset Color 0, 0, 0, 0