Skip to content
Autograph
Home
Initializing search
DOCUMENTATION
Welcome to Autograph
What's new
What's new
Autograph version history
2023.1v4
2023.2v1
2023.3
2023.6v1
2023.11.1
2024.4v1
2024.4v2
2024.4v4
2024.7v1
2024.7v2
Installation
Installation
System Requirements
Installation Process
License management
License management
Connect your account
Node-locked licensing
Deactivate your license
Floating licensing
Command-line
Welcome screen
Getting started
Getting started
Beginner tutorial
Interface overview
Managing panels
Workspaces
The concept of layers
Quad menu
Autograph shortcuts
File browser
File browser
Overview
Display modes
Creating bookmarks
Image sequence
Project panel
Project panel
Overview
Importing sources and assets
Create a composition
Link sub-projects
Organize your files
New composition from PSD
New composition from SVG
Composition
Composition
Overview
Parameters and presets
Coordinate system
Nesting compositions
Custom composition parameters
Format
Format
Overview
Presets
Pixel aspect ratio
Format overriding
Image reader
Image reader
Supported media files
Outside range behavior
Proxy file
Caching
Premultiplication
Fields handling
FPS overriding
Crop and reformat
Cryptomatte
Timeline
Timeline
Overview
Stack
Dope sheet
Navigating
Modules and tools
Filters
Layer
Layer
Overview
Add layers to the stack
Select and reorder layers
Layer baseline
Active layer
Visibility
Extend initial range
Source
Mask
Transform
Image filter
Supersampling
Blending modes
Preserve underlying transparency
Opacity
Motion blur
Time tweaking
Tracking
Bounding box
Rasterization
Pass through Sub-Comp
3D mode
Viewer
Viewer
Overview
Viewer slots
Zoom and navigation
Channel selector
Post-processing
Visual stack
Select layers
Move layers
Render options
Mini-timeline
Connected timeline
Color picker
Format overriding
Overlays
3D mode
Properties panel
Properties panel
Overview
Navigation
3D Outliner
Parameter and animation
Parameter and animation
Parameter type
Generators and modifiers
Keyframes
Managing dimensions
Copy/paste between projects
Animate with generators
Animator
Animating in the viewer
Time handling
Time handling
Time param Overview
Time offset
Time remapping
Speed multiplier
Retime visibilty
Reverse sequence
Retime filter
Graph editor
Graph editor
Overview
Inspect curves
Navigation and points handling
Interpolation
Inspect generators/modifiers
Parenting layers
Parenting layers
Overview
Parenting
Parent transform modifier
Group and sub-comp
Group and sub-comp
Overview
Layers to sub-comp
Sub-comp specific params
Overriding sub-comp format
Accessing sub-layers
Parameters linking
Parameters linking
Overview
Creating and removing links
Inspecting dependencies
Parameters Sharing
Parameters Sharing
Overview
Sharing and unsharing
Inspecting dependencies
Local parameter override
Curves and shapes
Curves and shapes
Understanding a Shape Layer
Paths
Styles
Using the Shape Tool
Generators
Generators
Overview
Image
Image
Circle
Constant
Text
Layer Image
Gradient
Grid
Instancer
Noise
Polygon
Image/Video Reader
Shadertoy
Shapes
Audio Spectrum Height-Map
Switch
Transform To Vectors
Transition
Numeric
Numeric
Audio Analyzer
Match Table Value
Composition Info
Derivative
Layer Index
Layer Size
Layer Source Time
Speed
Current Time
Instance Grid Size
Instance Index
Distance 2D
Orientation
2D -> 1D
3D -> 1D
4D -> 1D
Noise
Random
Switch
Oscillator
Table Row Count
Numeric 2D
Numeric 2D
Anchor To Composition
Follow Path
Get Derivative
Layer Point
Noise
Random
Switch
Rectangle Point
Numeric 3D
Numeric 3D
Get Derivative
Noise
Random
Switch
Numeric 4D
Numeric 4D
Composition Format
Get Derivative
Layer Rect
Noise
Sample Gradient
Random
Switch
String
String
Layer Name
Number To String
Switch (String)
Timecode To String
Transform 2D
Transform 2D
Switch
Transform 3D
Transform 3D
Switch
Table
Table
Audio Spectrum to Table
Audio Waveform to Table
List Directory
2D Geometry
2D Geometry
Ellipse
Switch
Polygon
Rectangle
Star
Table To Path
Text
Position To Path
Boolean
Boolean
Switch (Boolean)
Numeric Comparator
String Match
Gradient
Gradient
Table To Gradient
Multi-type
Multi-type
Expression
Bind to table
Replay Events
Replay Events
Table To Replay Events
Modifiers
Modifiers
Overview
Image
Image
Channels
Channels
Auto-Contrast
Clamp
Fill
Channel Math
Invert
Merge
Modulo
Posterize
Shadertoy
Shuffle
Keyer
Keyer
Basic Keyer
Color Difference Key
Stylize
Stylize
Bevel Alpha
Bevel Emboss
Color Transfer
Drop Shadow
Edge Detect
Emboss
Film Grain
Glow
God Rays
Laplacian
Light-Wrap
Mosaic
Relight 2D
Stroke
Tile
Volumetric Rays
Blur And Sharpen
Blur And Sharpen
Bilateral Blur
Exponential Blur
Blur
Defocus
Directional Blur
Median
Sharpen
Soften
Color
Color
Color Correct
Color Encoding
Color Curves
Grade
Gradient Colorize
Gradient
HSV Tool
Hue Shift
Pixel Analyzer
OCIO Colorspace
OCIO File Transform (LUT)
OCIO Look Transform
Premult
Saturation
Threshold
Unpremult
Filter
Filter
Denoise
Displacement Map To Vectors
Vector Blur
Distort
Distort
Displace
Distort
Lens Distort
Mirror
UV Map Generator
Polar Coordinates
Reformat
Transform
Turbulent Displace
UVMap
Vector Corner Pin
Spline Warp
Others
Others
Distance Field
Height-Map to Normals
Matte
Matte
Edge Extend
Erode Dilate
Time
Time
Echo
Hold Frame
Loop Animation
Replay Animation
Time Offset
Numeric
Numeric
Abs
Clamp
Loop Animation
Animator
Math
Max
Min
Add Noise
Pow
Remap Curve
Round
Sqrt
To Degrees
To Radians
Trigo
Numeric 2D
Numeric 2D
Loop Animation
Animator
Math
Add Noise
Follow Point Track
Numeric 3D
Numeric 3D
Loop Animation
Animator
Math
Add Noise
Numeric 4D
Numeric 4D
Hue Shift
Convert Color Model
Saturation
OCIO Colorspace
Loop Animation
Animator
Math
Add Noise
String
String
Change Case
Insert String
Remove Sub-String
Sub-String
Transform 2D
Transform 2D
Transform
Card 3D
Change Anchor Point
CornerPin
Follow Path
Follow Point Track
Parent Transform
Parent Transform (3D -> 2D)
Transform 3D
Transform 3D
Transform
Parent Transform (2D -> 3D)
Parent Transform 3D
Look At
Table
Table
Shuffle Table
Sort Table
3D Material
3D Material
UV Transform
2D Geometry
2D Geometry
Audio Displace Path
Image Displace
Noise
Path Instancer
Push Along Normals
Subdivide (Smooth)
Subdivide (Linear)
Transform
Trim Path
3D Geometry
3D Geometry
Camera UV Project
Subdivision
Audio
Audio
Channel Pan
Replay Animation
Curve Equalizer
Boolean
Boolean
And
Negate
Or
Multi-type
Multi-type
Expression
Loop Animation
Hold Frame
Time Offset
Time Remap
Replay Animation
Instancer
Instancer
Overview
Template
Instance transformation
Rasterization and caching
Motion blur
Index mode and ordering
Instance time offset
Instance opacity
Use table as position
Instanciation on paths
Distribute comp layers
Multiple dimensions
Tracking
Tracking
Overview
Point Tracking
Plane Tracking
Apply Tracking
Colorspace management
Connect to external data
Connect to external data
Overview
Working with tables
Connect table to parameter
Fetching data from table
Multiple columns, one param
Table generators
Table modifiers
Animate table sequence
Table as file path
Cache
Cache
Overview
General cache
Media conform cache
Composition caching
GPU Texture cache
Preview quantization
Package and collect files
Package and collect files
Overview
Collect files
Templates and packages
3D environment
3D environment
USD standard
Importing assets
Switching a layer to 3D
Card 3D
Stacking 3D elements in a composition
Cameras and lights in composition
Sub-composition as a 3D container
3D viewer and tools
Creating a scene
Adding objects
Adding objects
Mesh primitives
Lights
Cameras
Xform
USD Primitives
Materials
Linking scenes in scenes
Overriding assets
Render manager
Render manager
Overview
Adding a composition
Render instances
File output
Command-line rendering
LEFT ANGLE WEBSITE
LICENSE MANAGMENT
GETTING STARTED
LEFT ANGLE ACADEMY
YOUTUBE CHANNELS
CONTACT US