Constant
Brief Description
A procedural Constant or Rectangle image generator
Controls
Parameter / Script Name | Type | Default | Function |
---|---|---|---|
Enabled / enabled | Boolean | On | |
Output Format / output_format_mode | Choice | Unbounded | - Unbounded - Format Preset - Composition Format - Custom Format |
Format / format_preset | Choice | HD (1920x1080) | - PC VIDEO (640x480) - NTSC (720x486:0.91) - PAL (720x576:1.09) - NTSC 16:9 (720x486:1.21) - PAL 16:9 (720x576:1.46) - QHD (960x540) - LHD (1280x720) - HD (1920x1080) - VHD (1080x1920) - UHD 4K (3840x2160) - VUHD 4K (2160x3840) - UHD 8K (7680x4320) - Super35 1K FULL AP (1024x778) - Cinemascope 1K (914x778:2.00) - Super35 2K FULL AP (2048x1556) - Cinemascope 2K (1828x1556:2.00) - DCP 2K (2048x1080) - Super35 4K FULL AP (4096x3112) - DCP 4K (4096x2160) - Square 256 (256x256) - Square 512 (512x512) - Square 1K (1024x1024) - Square 2K (2048x2048) - Format 21 (1920x1080) |
Format / formatRect | -500, -500, 500, 500 | ||
Pixel aspect / par | Float | 1 | |
Color / color | Color | 1, 1, 1, 1 | |
Colorspace / input_colorspace | Choice | Project Display Space | - Project Working Space: The color is assumed to be expressed in the project working space - Project Display Space: The color is assumed to be expressed in the project display space |
Edge Mode / edge_mode | Choice | None | - None - Distance Field - Inner Size - Thickness - Size Scaled Thickness - Size Scaled Thickness & Feather |
Thickness / thickness | Float 2D | 10, 10 | |
Inner Size / edge_size | Float 2D | 10, 10 | |
Feather Outer Size / feather_outer_size | Float | 0 | |
Feather Inner Size / feather_inner_size | Float | 0 | |
Normalize Distance Field / normalize_df | Boolean | On | |
Roundness Outer / roundness_outer | Float 4D | 0, 0, 0, 0 | |
Roundness Inner / roundness_inner | Float 4D | 0, 0, 0, 0 | |
Invert / invert | Boolean | Off | |
Divisions / divisions | Float | 1 | The number of samples to use for the motion-blur. The higher the number is, the more accurate is the motion-blur when large motion is involved, but the slower it is to render. |
Shutter Angle / shutterAngle | Float | 180 | The shutter angle controls the time period over which light can pass. A wider angle increases motion-blur |
Shutter Phase / shutterPhaseType | Choice | Centered | - Centered: The shutter opens half the shutter duration before the current time and closes half the shutter duration after - Start: The shutter opens at the current time and closes after the shutter duration is elapsed - End: The shutter opens at the current time minus the shutter duration and closes at the current time - Custom: The shutter opens at the time determined by a custom phase: the phase is an offset on the shutter angle, assuming the shutter opens at 0 |
Custom Phase / customPhase | Float | -90 | An offset to the shutter angle, assuming the shutter opens at 0: A Shutter angle of 180 with a phase of -90 means that the shutter will be opened half a frame, centered around the current time |